Fantasy - 100 Reasons Characters are Together

This table is intended to be rolled once for each PC for one other PC; each character should end up with exactly two connections.

You can find a collection including all of my public charts here: https://chartopia.d12dev.com/collection/2569/

Result

Characters Roll on "why"


Subcharts

why (d100)

d100 Result

1

are best friends.

2

are cousins with long and close history.

3

are cousins, though distant with little history.

4

are half-siblings, as close as two can be.

5

are half-siblings never knowing each other until recently.

6

are lovers but both are looking to “trade up.”

7

are lovers

8

are married.

9

are only distantly related to each other.

10

are parent-child and deeply protective of one another.

11

are parent-child, with an overprotective parent and a rebellious child.

12

are secretly in love with each other but pretend to just be friends.

13

are sibling twins. (50% chance of being identical)

14

are siblings and grew up together

15

are siblings, separated at childhood, now reunited.

16

are step-siblings and grew up hating each other.

17

are step-siblings and grew up closer than was considered “natural”.

18

are step-siblings, and grew up together as close as real siblings.

19

are uncle/aunt and niece/nephew, and feel extremely responsible for each other.

20

are uncle/aunt and niece/nephew, but close as parent and child.

21

are uncle/aunt and niece/nephew; resentful of each other.

22

both worship and serve the same deity or pantheon

23

don’t like each other but grudgingly accept each other for their skills

24

each feel the other “has their uses”

25

from the same city, hired out as caravan guards.

26

from the same dirty ghetto.

27

from the same small town.

28

from the same village or town and share a secret criminal past.

29

got drunk together and hatched a plan to someday reign as two monarchs.

30

have a romantic relationship.

31

have been hated rivals since childhood and want to show each other up.

32

have mutual respect for each other’s skills.

33

met each other in a game of chance.

34

met each other in the military.

35

met each other on the road and joined forces for mutual protection.

36

met each other while praying at the same temple or shrine.

37

met each other while robbing the same temple or shrine.

38

met each other while shopping for adventuring gear.

39

met in a forest, both escaping eternal enslavement by fairy folk.

40

met in a forest, both running from wild animals.

41

met in a tavern and fought over the same romantic prospect (both failed).

42

met in a tavern, hired for the same adventure, which proved disastrous.

43

met in a tavern, hired for the same adventure, which proved lucrative.

44

met in a tavern, hired for the same job but double-dealt by their employer.

45

met in a tavern, over a fist fight.

46

met in a tavern, over drinks.

47

met in a tavern; had a drinking contest and both lost.

48

met in a torrential downpour; sought shelter in the same cave.

49

met in king’s treasure chamber; both barely escaped with their lives.

50

met in prison after doing hard time.

51

met in prison, busted out by mutual friend who died in escape.

52

met in prison, escaped together.

53

met in school and love to play pranks on each other.

54

met in school, hate each other, and secretly plot each other’s demise.

55

met on a disastrous adventure, only survivors.

56

met on a ship, both had hired passage together.

57

met on a ship, both shanghaied from the same bar when drunk.

58

met on a ship, both working for passage.

59

met on an adventure, both deserted their party to a certain doom.

60

met on an adventure, saved each other’s lives.

61

met through a mutual acquaintance, who is currently imprisoned.

62

met through a mutual friend, now deceased.

63

met when each refused to yield right of way to the other and fought to a draw.

64

met when one broke an enchantment that had been placed on the other.

65

met when one caught the other in an attempted swindle.

66

met when one caught the other picking his pocket.

67

met when one freed the other from durance vile.

68

met when one ran the other down with his horse.

69

met when one was down-and-out and the other sobered him up.

70

met when one’s house burned down and the other offered him a job.

71

mysteriously bear a resemblance to each other, though not blood-related.

72

only survivors of a lost caravan that was forced to resort to cannibalism.

73

sent on quest together by same deity.

74

sent on quest together by the same monarch.

75

served in the same mercenary company.

76

served the same monarch.

77

share a secret psychic bond, and can hear each other’s thoughts.

78

share a secret psychic bond, and feel each other’s pain and emotions.

79

share a secret psychic bond, and know when each other is in danger.

80

characters shared the same horse for years until it died recently.

81

trained together, though perhaps in different disciplines.

82

were both in love with the same individual, now deceased.

83

were both in love with the same individual, who spurned both.

84

were both slaves together, escaped and are on the run.

85

were both slaves together, slew their captors and never discuss past.

86

were both slaves; one earned freedom and purchased it for the other.

87

were engaged or betrothed, but one broke it off; they are still friends.

88

were from the same town, only survivors of barbarian hordes.

89

were from the same town, only survivors of the plague.

90

were hired muscle for a crime lord who turned on their master.

91

were hired muscle for a tyrant who turned on them; now on the run.

92

were lovers, and are still secretly in love with each other.

93

were lovers, but betrayal lead one to hate the other.

94

were briefly lovers, but found each other’s social habits annoying.

95

were lovers, now only friends.

96

were married, now divorced; they still find it useful to travel together.

97

were originally (paid) henchman and master; now friends and peers.

98

were originally hunter and prey, now friends and peers.

99

worked together on the same farm or ranch.

100

worked together, apprenticed to the same master.