Dungeon Door (d10)

d10 Result

1-2

Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type"

3-6

Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type". Roll on "Door Feature"

7

Resolve: {Roll on "Door Descriptor"| an unusual} Roll on "Door Physical" Roll on "Door Type". Roll on "Door Unusual Feature"

8

Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type". Roll on "Door Unusual Feature"

9

a trapped Roll on "Door Physical" Roll on "Door Type". Roll on "Door Trap"

10

Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type". Roll on "Door Trap"


Subcharts

Door Descriptor (d30)

d30 Result

1

a damaged

2

a damaged

3

a broken

4

a broken

5

a sliding

6

a sliding

7

an arched

8

an arched

9

a split

10

a runed

11

a simple

12

a simple

13

a simple

14

a stuck

15

a stuck

16

a stuck

17

a padlocked

18

a padlocked

19

a pivoting

20

a reinforced

21

a reinforced

22

a reinforced

23

an unlocked

24

an unlocked

25

an unlocked

26

an unlocked

27

a locked

28

a locked

29

a locked

30

a locked

Door Physical (d17)

d17 Result

1

2

stone

3

stone

4

wooden

5

wooden

6

wooden

7

wooden

8

wooden

9

metal

10

metal

11

bone

12

circular

13

crystal

14

glass

15

Resolve: {red|green|blue|white|black|brown|purple|pink|grey|yellow|orange}

16

Resolve: {red|green|blue|white|black|brown|purple|pink|grey|yellow|orange}

17

Resolve: {red|green|blue|white|black|brown|purple|pink|grey|yellow|orange}

Door Type (d12)

d12 Result

1

door

2

door

3

door

4

door

5

door

6

door

7

door

8

gate

9

portcullis

10

pair of double doors

11

portal

12

trapdoor

Door Feature (d34)

d34 Result

1

It has a grate

2

It has a built-in mirror

3

It has a Resolve: {sliding|hinged} Resolve: {hatch|peephole}

4

It has a Resolve: {sliding|hinged} Resolve: {hatch|peephole}

5

It has a Resolve: {sliding|hinged} Resolve: {hatch|peephole}

6

It has a spyhole

7

It has a step

8

It has a sign

9

It has Resolve: {writing|runes|engravings} which act as Resolve: {a warning|information|a story|an epitaph}

10

It has Resolve: {writing|runes|engravings} which act as Resolve: {a warning|information|a story|an epitaph}

11

It has Resolve: {writing|runes|engravings} which act as Resolve: {a warning|information|a story|an epitaph}

12

It has a notice board stuck to it

13

It has Resolve: {silver|gold|copper|bronze} inlay

14

It has Resolve: {silver|gold|copper|bronze} inlay

15

It has a Resolve: {picture|mosaic}

16

It has a Resolve: {picture|mosaic}

17

It has a picture hung on it

18

It is covered in geometric patterns

19

It has an ornate handle

20

It is painted

21

It is covered in graffiti

22

It is magically locked

23

It is sealed up

24

It is currently open

25

It is slightly ajar

26

It is self-closing

27

It has a bell that rings when it opens

28

It has a shelf built into it

29

It has a prominent door-knocker

30

It has a locking bar

31

It has things nailed to it

32

It has a window of metal bars

33

The key hangs from the door

34

The key is in the lock

Door Unusual Feature (d19)

d19 Result

1

It is triangular

2

It is an unusual shape

3

It is built into a clock

4

It is made from Resolve: {fungi|energy|webbing|canvas|paper}

5

it slides into the ceiling

6

it slides to the side

7

it has a talking face

8

it is incorporated into a larger piece of art

9

it is trapped and nearby is a secret door that goes to the same place

10

It is intelligent

11

it is a mimic or other shapeshifter It has a hidden compartment with something valuable inside

12

It opens to somewhere unexpected - Resolve: {a cliff face|a chasm|water|darkness}

13

It is a magical portal

14

It contains an imprisoned spirit

15

It drains energy from any who touch it

16

The door makes sounds

17

It has a book case built into it

18

It is covered in bloodstains

19

The door is sticky

Door Trap (d24)

d24 Result

1

it becomes a magical portal

2

it activates a pit

3

it activates a pit

4

it activates a chute

5

it has a magical symbol or glyph

6

it has a magical symbol or glyph

7

it has a poisoned needle on the lock

8

it has a poisoned needle on the lock

9

it discharges magical energy

10

it activates a spell

11

it opens a Resolve: {hatch|trapdoor|sliding cover} with something nasty

12

it opens a Resolve: {hatch|trapdoor|sliding cover} with something nasty

13

it activates Resolve: {bolts|arrows|darts}

14

it activates Resolve: {bolts|arrows|darts|spears}

15

it activates poisoned Resolve: {bolts|arrows|darts}

16

it activates a swinging blade

17

it activates an overly complex trap

18

it activates an overly complex trap

19

it gives visions to any who pass through

20

it summons guardians

21

it summons guardians

22

it triggers an alarm

23

it triggers an alarm

24

it falls on anyone opening it