d10 | Result |
---|---|
1-2 |
Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type" |
3-6 |
Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type". Roll on "Door Feature" |
7 |
Resolve: {Roll on "Door Descriptor"| an unusual} Roll on "Door Physical" Roll on "Door Type". Roll on "Door Unusual Feature" |
8 |
Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type". Roll on "Door Unusual Feature" |
9 |
a trapped Roll on "Door Physical" Roll on "Door Type". Roll on "Door Trap" |
10 |
Roll on "Door Descriptor" Roll on "Door Physical" Roll on "Door Type". Roll on "Door Trap" |
Subcharts
Door Descriptor (d30)
d30 | Result |
---|---|
1 |
a damaged |
2 |
a damaged |
3 |
a broken |
4 |
a broken |
5 |
a sliding |
6 |
a sliding |
7 |
an arched |
8 |
an arched |
9 |
a split |
10 |
a runed |
11 |
a simple |
12 |
a simple |
13 |
a simple |
14 |
a stuck |
15 |
a stuck |
16 |
a stuck |
17 |
a padlocked |
18 |
a padlocked |
19 |
a pivoting |
20 |
a reinforced |
21 |
a reinforced |
22 |
a reinforced |
23 |
an unlocked |
24 |
an unlocked |
25 |
an unlocked |
26 |
an unlocked |
27 |
a locked |
28 |
a locked |
29 |
a locked |
30 |
a locked |
Door Physical (d17)
d17 | Result |
---|---|
1 |
|
2 |
stone |
3 |
stone |
4 |
wooden |
5 |
wooden |
6 |
wooden |
7 |
wooden |
8 |
wooden |
9 |
metal |
10 |
metal |
11 |
bone |
12 |
circular |
13 |
crystal |
14 |
glass |
15 |
Resolve: {red|green|blue|white|black|brown|purple|pink|grey|yellow|orange} |
16 |
Resolve: {red|green|blue|white|black|brown|purple|pink|grey|yellow|orange} |
17 |
Resolve: {red|green|blue|white|black|brown|purple|pink|grey|yellow|orange} |
Door Type (d12)
d12 | Result |
---|---|
1 |
door |
2 |
door |
3 |
door |
4 |
door |
5 |
door |
6 |
door |
7 |
door |
8 |
gate |
9 |
portcullis |
10 |
pair of double doors |
11 |
portal |
12 |
trapdoor |
Door Feature (d34)
d34 | Result |
---|---|
1 |
It has a grate |
2 |
It has a built-in mirror |
3 |
It has a Resolve: {sliding|hinged} Resolve: {hatch|peephole} |
4 |
It has a Resolve: {sliding|hinged} Resolve: {hatch|peephole} |
5 |
It has a Resolve: {sliding|hinged} Resolve: {hatch|peephole} |
6 |
It has a spyhole |
7 |
It has a step |
8 |
It has a sign |
9 |
It has Resolve: {writing|runes|engravings} which act as Resolve: {a warning|information|a story|an epitaph} |
10 |
It has Resolve: {writing|runes|engravings} which act as Resolve: {a warning|information|a story|an epitaph} |
11 |
It has Resolve: {writing|runes|engravings} which act as Resolve: {a warning|information|a story|an epitaph} |
12 |
It has a notice board stuck to it |
13 |
It has Resolve: {silver|gold|copper|bronze} inlay |
14 |
It has Resolve: {silver|gold|copper|bronze} inlay |
15 |
It has a Resolve: {picture|mosaic} |
16 |
It has a Resolve: {picture|mosaic} |
17 |
It has a picture hung on it |
18 |
It is covered in geometric patterns |
19 |
It has an ornate handle |
20 |
It is painted |
21 |
It is covered in graffiti |
22 |
It is magically locked |
23 |
It is sealed up |
24 |
It is currently open |
25 |
It is slightly ajar |
26 |
It is self-closing |
27 |
It has a bell that rings when it opens |
28 |
It has a shelf built into it |
29 |
It has a prominent door-knocker |
30 |
It has a locking bar |
31 |
It has things nailed to it |
32 |
It has a window of metal bars |
33 |
The key hangs from the door |
34 |
The key is in the lock |
Door Unusual Feature (d19)
d19 | Result |
---|---|
1 |
It is triangular |
2 |
It is an unusual shape |
3 |
It is built into a clock |
4 |
It is made from Resolve: {fungi|energy|webbing|canvas|paper} |
5 |
it slides into the ceiling |
6 |
it slides to the side |
7 |
it has a talking face |
8 |
it is incorporated into a larger piece of art |
9 |
it is trapped and nearby is a secret door that goes to the same place |
10 |
It is intelligent |
11 |
it is a mimic or other shapeshifter It has a hidden compartment with something valuable inside |
12 |
It opens to somewhere unexpected - Resolve: {a cliff face|a chasm|water|darkness} |
13 |
It is a magical portal |
14 |
It contains an imprisoned spirit |
15 |
It drains energy from any who touch it |
16 |
The door makes sounds |
17 |
It has a book case built into it |
18 |
It is covered in bloodstains |
19 |
The door is sticky |
Door Trap (d24)
d24 | Result |
---|---|
1 |
it becomes a magical portal |
2 |
it activates a pit |
3 |
it activates a pit |
4 |
it activates a chute |
5 |
it has a magical symbol or glyph |
6 |
it has a magical symbol or glyph |
7 |
it has a poisoned needle on the lock |
8 |
it has a poisoned needle on the lock |
9 |
it discharges magical energy |
10 |
it activates a spell |
11 |
it opens a Resolve: {hatch|trapdoor|sliding cover} with something nasty |
12 |
it opens a Resolve: {hatch|trapdoor|sliding cover} with something nasty |
13 |
it activates Resolve: {bolts|arrows|darts} |
14 |
it activates Resolve: {bolts|arrows|darts|spears} |
15 |
it activates poisoned Resolve: {bolts|arrows|darts} |
16 |
it activates a swinging blade |
17 |
it activates an overly complex trap |
18 |
it activates an overly complex trap |
19 |
it gives visions to any who pass through |
20 |
it summons guardians |
21 |
it summons guardians |
22 |
it triggers an alarm |
23 |
it triggers an alarm |
24 |
it falls on anyone opening it |