The contest's host gives each team a list of Cards that can be acquired from nearby locations. Images accompany each card's number and name, so that the competitors know what to look for. Some items are accompanied by warnings.
The list is as follows:
Roll on "Scavenger Hunt Cards" 10 times (unique rows only)
Resolve: {The first team to bring back every card listed wins.|The team that manages to collect the most cards after an hour wins.}
During the scavenger hunt, had the thought not crossed their minds yet, the PCs might be surprised when other teams begin employing card-PVP tactics as a method of acquiring the items. Because these items must be brought as cards, teams can use Spells to steal them from each other or simply hinder each other's progress. The card element of Greed Island turns something as simple as a Scavenger Hunt into a tense tactical battle.
Roll on "Reward"