| d6 | Result | Description |
|---|---|---|
1 |
Master of Fate |
(Discern direction with PR 8 Test.) |
2 |
Book of Boiling Blood |
(You may read 1/day. Enemy can stop with a DR 12 test. On a failure, d2 Berserkers appear from the depths of a forgotten blood dimension. Roll d6: on 5-6 they turn on you. Either way, they fight until slain or the battle ends, at which point they are drawn back to their prison.) |
3 |
Speaker of Truths |
(2/day, bring clarity to a creature of your choice. Next test is DR -4.) |
4 |
Initiate of the Invisible College |
1/day, summon d2 scrolls that can only be used once. Roll a d4:1-2 are sacred and 3-4 are unclean. At next sunrise, they crumble to ash.) |
5 |
Bard of the Undying |
(You learnt your melodies from the Otherworld. Your harp grants +4 to reaction.) |
6 |
Hawk as a Weapon |
Your crafty, almost-intelligent hawk is loyal only to you. You share no language, but clearly understand each other. DR 10 Attack and Defense, claw/bite d4 damage, 8 HP.) |