Shadow Halls - Random Rooms (d12)

d12 Room Type Exits Room Elements Encounters Encounter Deployment Room Effects

1

Small Room

1 Exit (Dead End)

Scattered stuff (Objective from Room 5)

No Encounters

Possible Encounters will deploy closets to Heroes

Trap DF 1

2

Medium Room

2 Exits

Crates & Shelves

Master (From Room 4) - Otherwise No Encounter

Possible Encounters will deploy in the middle

No effects

3

Large Room

3 Exits

Chairs & table

Two DL 1 Encounters

Possible Encounters will deploy furthest away

VL 1

4

Small Corridor

2 Exits

Crates & Shelves

Three DL 1 Encounters

Possible Encounters will deploy furthest to the left

VL 2

5

Medium Room

3 Exits

Boxes & coffins

One DL 2 & Two DL 1 Encounters

Possible Encounters will deploy furthest to the right

Trap DF 2

6

Small Room

4 Exits

Leftover tools

Three DL 2 Encounters

Possible Encounters will ambush

Trap DF 3

VL 2

7

Medium Corridor

2 Exits

Locked Cabinet

One DL 3 & Two DL 1 Encounters

Possible Encounters will deploy in the middle

Exit Puzzle DF 2

8

Large Room

3 Exits

Objective (From room 3) - Otherwise Empty

One DL 3 & Two DL 2 Encounters

Possible Encounters will deploy in the middle

Exit Puzzle DF 3

9

Medium Room

2 Exits

Broken Furniture

1d3 DL 3 Encounters

Possible Encounters will deploy furthest away

No Effects

10

Long Corridor

1 Exit (Dead End)

Bottles of Liquid and old food

Master (From Room 5) - Otherwise No Encounter

Possible Encounters will deploy furthest to the right

VL 2

11

Medium Room

2 Exits

Objective (From room 4) - Otherwise Empty

No Encounters

Possible Encounters will deploy furthest to the left

VL 3

12

Medium Corridor

4 Exits

No furniture or stuff

Two DL 2 Encounters

Possible Encounters will deploy in the middle

Exit Puzzle DF 1