Space Encounters (d100)

d100 Result

1

Distress Call - Passenger Liner

2

A Sword

3

Malfunctioning Satellite

4

Debris Field - Merchant Ship

5

Derelict - Warship

6

Dumped Cargo (Roll 1d20 crates)

7

Micro-asteroids

8

Ancient Space Probe

9

Pirate Vessel

10

A Ragtag Refugee Fleet (Roll 1d100 vessels)

11

Sleeper Ship (Roll 1d100 passengers)

12

Pirate Fleet (Roll 1d20 vessels)

13

Customs Inspector Vessel

14

Slave Ship Taken Over by Slaves

15

Distress Call - Freighter

16

Merchant Convoy (Roll 1d6 vessels)

17

Large Asteroid

18

Escape Pod - Empty

19

Debris Field - Warship

20

Comet

21

Dumped Cargo (Roll 1d8 crates)

22

Burial Tube With A Body Inside

23

Bodies (Roll 1d4)

24

Rogue Planetoid

25

A Small Capsule

26

Gravity Mine

27

Distress Call - Patrol Craft passengers)

28

Ghost Ship

29

Buoy

30

Debris Field - Passenger Liner vessels)

31

Statue

32

Space Whales (Roll 1d20)

33

Energy Being

34

Memory Core (Roll 1d20 Files)

35

Drifting Space Station

36

Cryo-Freeze Capsule With A Person Preserved

37

A Person In Space Suit Running Out Of Oxygen

38

Bodies (Roll 1d12)

39

Large Battle (Roll 1d20 ships)

40

Dumped Cargo (Roll 1d100 crates)

41

Derelict - Passenger Liner

42

Merchant Convoy (Roll 1d20 vessels)

43

Escape pod (Roll 1d8 People Onboard)

44

Space Jellyfish

45

Conman Merchant

46

Traveling Cult Fleet (Roll 1d8 vessels)

47

Ion Storm

48

Gaseous Anomaly

49

Memory Core (Roll 1d10 Files)

50

Uncharted Asteroid

51

Dust Cloud

52

Obelisk

53

Derelict - Merchant Ship

54

Generation Ship (Roll 10d100 passengers)

55

Dumped Cargo (Roll 1d4 crates)

56

A Ragtag Refugee Fleet (Roll 1d20 vessels)

57

Plague Ship

58

Merchant Convoy (Roll 1d10 vessels)

59

Egg Sack (Roll 1d20)

60

Two Ships In Combat

61

Fugitive Ship (Roll 1d20 crew)

62

Aftermath Of Small Battle

63

Space Laboratory

64

Pirate Ships Attacking A Convoy

65

Penal Asteroid

66

Electrical Disturbance

67

Unmanned Robot Ship

68

Frozen Methane Cluster

69

Colony Fleet (Roll 2d20 vessels)

70

Energy Pulse

71

Subspace Radio Signal (non-verbal)

72

Colony Ship

73

Memory Core (Roll 1d12 Files)

74

Time Capsule

75

Dumped Cargo (Roll 1d10 crates)

76

Aftermath Of Large Battle

77

Iceberg

78

A Ragtag Refugee Fleet (Roll 2d100 vessels)

79

Slave Ship (Roll 1d100 crew, Roll 5d100 slaves)

80

Dumped Cargo (Roll 1d12 crates)

81

Asteroid Mining Colony

82

Memory Core (Roll 1d20 Files)

83

Multifaceted Sphere

84

Military Deserters Ship (Roll 1d100 crew)

85

Sleeper Ship (Roll 3d100 passengers)

86

Bodies (Roll 1d100)

87

Merchant Convoy (Roll 1d20 vessels)

88

Space Laboratory - Something’s Gotten Loose

89

Galactic Circus (Roll 1d100 vessels)

90

Smuggler Ship

91

Sleeper Ship (Roll 5d100 passengers)

92

Merchant Convoy (Roll 1d100 vessels)

93

Lost Solar Sail

94

Distress Call - VIP Yacht

95

Space Time Anomaly

96

Escape Pod (Roll 1d100 People Onboard)

97

Space Phoenix

98

Smuggler Fleet (Roll 1d20 vessels)

99

Merchant Convoy (Roll 1d4 vessels)

100

Dumped Cargo (Roll 3d100 crates)