1 |
Mark of the Bonehead
You have a skull for a head.
You can detach your skull and throw it around.
When you die you can regenerate from your indestructible skull.
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2 |
Mark of the Gazer
Your clothes always look psychedelic and you always smell weird.
Your hallucinations and dreams hint at the truth.
You can trigger hallucinations by staring at the stars for a while.
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3 |
Mark of the Crusader
Any attempts to use a post-medieval weapon are impaired.
You have a small circle of 5 novices (2hp, robes, sword) at your command.
If you cause STR loss to an otherworldly being they are banished back to their home.
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4 |
Mark of the Saint
Your eyes turn all-white and you glow slightly.
You can sense when a statement is a lie.
Your voice can travel as far as you want it to.
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5 |
Mark of the Server
You have brass hands that allow you to directly interface with any machine.
You only really understand living creatures if you’re holding hands with them.
Upload yourself from your body to any machine at will, taking full control.
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6 |
Mark of the Knife
Replace both your hands with knives.
You can use the knives to cut a hole in reality, annihilating anything that enters.
You can enter a hole in reality and leave through another.
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7 |
Mark of the Pilgrim
Any weapon you carry turns into a walking stick (d6).
Instead of benefiting from Short Rests, you get the same effect from an hour of walking.
Instead of benefiting from Long Rests, you get the same effect for passing into a significantly different region (geographically or culturally).
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8 |
Mark of the Beast
You have shaggy fur and long horns.
You have the enhanced scent and hearing of a beast.
Talk with any creature of animal intelligence.
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9 |
Mark of the Flesher
Your skeleton was robotic all along, with fleshy bits attached.
Hold any organic part to your body and have it attach.
Shed your organic parts and crawl into a dead creature to take its whole body.
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10 |
Mark of the Machine
Never feel joy, sadness, or boredom.
Perform a routine task tirelessly, perfectly, and inhumanly fast.
People can tell you’re dead inside right away.
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11 |
Mark of the Severed
Your head flies off, immediately choose to either be the head or body, with the other part instantly annihilated.
While in your head/headless form you cannot die.
Attach a new body/head to yourself any time you like, but you become mortal again.
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12 |
Mark of the Horned
Big evil-looking ram horns.
Cause intense pain in those that don’t follow your command.
Any holy symbol, if wielded with true faith, repells you.
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13 |
Mark of the Snake
Get creepy snake eyes and a forked tongue.
If you convince someone to do something that will harm themselves (immediately or long-term), your snake-features fade away for a month.
You can only eat live things.
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14 |
Mark of the Void
Your actions cause no sound.
You leave no footprints or trail.
Nobody ever remembers you.
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