Prototypes- Easy (d34)

d34 Prototype Name Description

1

DRONE

Hone |

The UNDERLING'S next attack cannot be BLOCKED.

2

VENDING

Vending

3

FURBOMINATION

Furb

4

DREAMCATCHER

--D

5-7

SASHIMI

Hookshot |

The UNDERLING fires a familiar HAND HARPOON at the target. Deal 1 GRIT STRESS and force target to make a VITALITY check to not get pulled in.

8

SASHIMI

Dead Fish |

It stares at the target with its decapitated, half chewed on body. It smells of the sea and of death. Deal 1 SANITY and 1 SEPULCHRITUDE STRESS!

9

ROBOT

--R

10

KARRION

Take Flight|

MOVE 2 and take FLIGHT.

11

KARRION

Wing Beat|

Deal 1 GRIT STRESS. If in FLIGHT, deal addition 2 GRIT STRESS.

12-14

PSYCHIC

Kinetic Toss

Brute force of the mind. Throw something. Deals 1-4 GRIT STRESS depending on size and weight.

15-16

PSYCHIC

Mental Munitions

Break an item or defense into pieces and scatter them. Remove 2 BLOCK from 2 TARGETS.

17

PSYCHIC

Overload

Release an explosion of psionic energy. Deal 4 GRIT STRESS and 4 SANITY STRESS to all members of vurrent STRIFE, including self.

18-20

DRONE

Atmospheric Blast |

The UNDERLING begins to charge a laser cannon attack. Next turn it will unleash a LINE AREA effect, dealing 4 GRIT STRESS to all targets.

21-22

DRONE

Hover |

Jets fire from beneath the UNDERLING'S feet and they can MOVE 1 with FLIGHT.

23

WIRE

--W

24

EXPLOSIVE

--E

25

MARSHCROWAVE

26

KYUBEY

--KY

27

DEAD DEER

Gore |

MOVE 2 in a straight line and GORE a target for 2 GRIT STRESS. Target makes DEXTERITY check. On failure, take additional 1 GRIT STRESS and get gored and moved.

28

DEAD DEER

Trample |

MOVE 1 and then deal 2 GRIT STRESS to target.

29

DEAD DEER

A Bit Broken|

Its neck is already broken. What more do you want? It gains 2 BLOCK and becomes immune to SANITY STRESS until the start of its next turn.

30

DUFFEL

31

DAGGER

32

PHONE

33

VENDING

34

FLASHLIGHT