d34 | Prototype | Name | Description |
---|---|---|---|
1 |
DRONE |
Hone | |
The UNDERLING'S next attack cannot be BLOCKED. |
2 |
VENDING |
Vending |
|
3 |
FURBOMINATION |
Furb |
|
4 |
DREAMCATCHER |
--D |
|
5-7 |
SASHIMI |
Hookshot | |
The UNDERLING fires a familiar HAND HARPOON at the target. Deal 1 GRIT STRESS and force target to make a VITALITY check to not get pulled in. |
8 |
SASHIMI |
Dead Fish | |
It stares at the target with its decapitated, half chewed on body. It smells of the sea and of death. Deal 1 SANITY and 1 SEPULCHRITUDE STRESS! |
9 |
ROBOT |
--R |
|
10 |
KARRION |
Take Flight| |
MOVE 2 and take FLIGHT. |
11 |
KARRION |
Wing Beat| |
Deal 1 GRIT STRESS. If in FLIGHT, deal addition 2 GRIT STRESS. |
12-14 |
PSYCHIC |
Kinetic Toss |
Brute force of the mind. Throw something. Deals 1-4 GRIT STRESS depending on size and weight. |
15-16 |
PSYCHIC |
Mental Munitions |
Break an item or defense into pieces and scatter them. Remove 2 BLOCK from 2 TARGETS. |
17 |
PSYCHIC |
Overload |
Release an explosion of psionic energy. Deal 4 GRIT STRESS and 4 SANITY STRESS to all members of vurrent STRIFE, including self. |
18-20 |
DRONE |
Atmospheric Blast | |
The UNDERLING begins to charge a laser cannon attack. Next turn it will unleash a LINE AREA effect, dealing 4 GRIT STRESS to all targets. |
21-22 |
DRONE |
Hover | |
Jets fire from beneath the UNDERLING'S feet and they can MOVE 1 with FLIGHT. |
23 |
WIRE |
--W |
|
24 |
EXPLOSIVE |
--E |
|
25 |
MARSHCROWAVE |
||
26 |
KYUBEY |
--KY |
|
27 |
DEAD DEER |
Gore | |
MOVE 2 in a straight line and GORE a target for 2 GRIT STRESS. Target makes DEXTERITY check. On failure, take additional 1 GRIT STRESS and get gored and moved. |
28 |
DEAD DEER |
Trample | |
MOVE 1 and then deal 2 GRIT STRESS to target. |
29 |
DEAD DEER |
A Bit Broken| |
Its neck is already broken. What more do you want? It gains 2 BLOCK and becomes immune to SANITY STRESS until the start of its next turn. |
30 |
DUFFEL |
||
31 |
DAGGER |
||
32 |
PHONE |
||
33 |
VENDING |
||
34 |
FLASHLIGHT |