d22 | Hazard: | Chances: | Severity: |
---|---|---|---|
1 |
Damaged hull |
1 in d6 |
Light |
2 |
Lost cargo |
1-2 in d6 |
Medium |
3 |
No armor (In case of having it) |
1to 3 in d6 |
Serious |
4 |
Power outage |
1 to 4 in d6 |
Light |
5 |
Computer hacked |
1 to 5 in d6 |
Medium |
6 |
Computer malfunction |
1 in d6 |
Serious |
7 |
Broken furniture |
1-2 in d6 |
Light |
8 |
Broken air conditioning |
1 to 3 in D6 |
Medium |
9 |
Burnt lights |
1 to 4 in d6 |
Serious |
10 |
Pest |
1 to 5 in d6 |
Light |
11 |
Lost supplies |
It happens |
Medium |
12 |
Infctious disease |
1 in d6 |
Serious |
13 |
Stolen equipment |
1-2 in d6 |
Light |
14 |
Defective equipment |
1 to 3 in d6 |
Medium |
15 |
Fuel bleed |
1-2 in d6 |
Serious |
16 |
Target decalibration |
1 to 3 in d6 |
Light |
17 |
Zero gravity |
1 to 4 in d6 |
Medium |
18 |
Broken GPS |
1 to 5 in d6 |
Serious |
19 |
Steam scape |
It happens |
Light |
20 |
Broken air suplies |
1 in d6 |
Medium |
21 |
Deafening damaged equipment |
1-2 in d6 |
Serious |
22 |
Low charged emergency battery |
1 to 3 in d6 |
Light |
Risks and Dangers Aboard (OFFWORLDERS) (d22)
A random result will be collated from each column