d10 | Result |
---|---|
1 |
Square, 20 × 20 ft.; Roll on "PassageWidthD12" passage on each wall {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
2 |
Square, 20 × 20 ft.; door on two walls, Roll on "PassageWidthD12" passage in third wall {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
3 |
Square, 40 × 40 ft.; doors on three walls {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
4 |
Rectangle, 80 × 20 ft., with row of pillars down the middle; two Roll on "PassageWidthD20" passages leading from each long wall, doors on each short wall {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
5 |
Rectangle, 20 × 40 ft.; Roll on "PassageWidthD20" passage on each wall {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
6 |
Circle, 40 ft. diameter; one Roll on "PassageWidthD20" passage at each cardinal direction {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
7 |
Circle, 40 ft. diameter; one Roll on "PassageWidthD20" passage in each cardinal direction; well in middle of room (might lead down to lower level) {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
8 |
Square, 20 × 20 ft.; door on two walls, Roll on "PassageWidthD12" passage on third wall, secret door on fourth wall {%if {d10} > {8}%} Purpose: Roll on "GeneralChamber" {%else%} {%if Purpose == {Death Trap}%} Purpose: Roll on "DeathTrapChamber" {%end%} {%if Purpose == {Lair}%} Purpose: Roll on "LairChamber" {%end%} {%if Purpose == {Maze}%} Purpose: Roll on "MazeChamber" {%end%} {%if Purpose == {Mine}%} Purpose: Roll on "MineChamber" {%end%} {%if Purpose == {Planar Gate}%} Purpose: Roll on "PlanarGateChamber" {%end%} {%if Purpose == {Stronghold}%} Purpose: Roll on "StrongholdChamber" {%end%} {%if Purpose == {Temple or Shrine}%} Purpose: Roll on "TempleChamber" {%end%} {%if Purpose == {Tomb}%} Purpose: Roll on "TombChamber" {%end%} {%if Purpose == {Treasure Vault}%} Purpose: Roll on "VaultChamber" {%end%} {%end%} Misc. Object: Roll on "Utensils" Condition: Roll on "ChamberState" Room Contents: Roll on "ChamberContents" Feature: Roll on "GeneralFeatures" |
9 |
Passage, 10 ft. wide; T intersection |
10 |
Passage, 10 ft. wide; four-way intersection |