d3 | Result |
---|---|
1 |
Mock Critter Sparks: Resolve: {Roll on "Mockery Sparks Table (INTO THE ODD)"} STR 5, DEX 15, CHA 10, 4hp. d4 Damage.
|
2 |
Mock Beast Sparks: Resolve: {Roll on "Mockery Sparks Table (INTO THE ODD)"} STR 15, DEX 5, CHA 10, 7hp, d8 Damage.
|
3 |
Mock Colossus Sparks: Resolve: {Roll on "Mockery Sparks Table (INTO THE ODD)"} STR 18, DEX 5, CHA 10, 15hp, Armour 2, d10 Blast.
|
Random Mockery Table (INTO THE ODD) (d3)
General Mock notes:
- Creatures of wood, felt, and steel given the spark of life.
- They love acting human, but their needs are only imitated.
- Children love them, real animals hate them.
Mock Talents:
- Every Mockery has an innate super-human talent for a particular task.
- The talent is often trivial, and rarely put to serious use.
- They are excellent but unconventional teachers of their talent.
Exceptions:
- Mock People are known, but largely despised.
- Mock Objects tend to live in the Underground.
- Some have merged with organic tissue, calling themselves Fallacies: such as the False Angels and False Leviathan.
By Chris McDowall creator of INTO THE ODD
Found on his blog BASTIONLAND
Original post: http://www.bastionland.com/2017/08/mockeries-revisited.html