| d10 | Result | Safety |
|---|---|---|
1 |
Cave or Rock Overhang – A natural cave or rocky outcrop provides cover from the elements. It might already have signs of past use, like fire pits or old carvings. |
+1 |
2 |
Dense Thicket – A thick cluster of bushes and trees forms a natural barrier against wind and prying eyes, making it a good hidden campsite. |
+1 |
3 |
Riverbank Alcove – A small recess carved into the side of a riverbank provides shelter, though flooding could be a concern if it rains. |
+1 |
4 |
Abandoned Burrow – A large, dry burrow left by some creature provides just enough space for someone to squeeze in and rest. But will the original owner return? |
+2 |
5 |
Ruined Cabin – The remains of an old hut, its walls partially collapsed, still provide some protection. There might even be a working fireplace. |
+2 |
6 |
Wayfarer’s Lean-To – A simple lean-to built by past travelers, using branches and bark against a tree or rock, offering some wind protection. |
+2 |
7 |
Collapsed Tunnel Cave – A cave formed from an ancient tunnel collapse, leaving behind a half-buried chamber. The unstable ceiling might be a concern. |
+3 |
8 |
Rock Overhang Cave – A shallow cave created by erosion, providing shelter from rain and wind but not deep enough for complete cover. |
+3 |
9 |
Limestone Cavern – A large, twisting cave system with smooth, damp walls, stalactites, and underground pools. The air is cool, and the echoes make it hard to tell how deep it goes. |
+3 |
10 |
Bat-Filled Cave – Home to a massive colony of bats, their droppings cover the floor, making it slippery. The cave is safe, but the noise is constant, and sudden movements might cause a swarm. |
+3 |