| d3 | Result |
|---|---|
1 |
Tau Kroot 1: TAKERS OF HEADS Kroot understand on an instinctive level that to eliminate those who lead their prey in war renders those who followed them more vulnerable. Some - be they master predators or veteran bounty hunters - make a study of this skill. Each time this unit makes an attack that targets a CHARACTER unit, add 1 to the Hit roll. |
2 |
Tau Kroot 2: PREY SLAYERS These Kroot specialise in singling out particular quarry and stalking them to the exclusion of all else. Whether at the behest of their Shapers or in service to a mercenary contract, they strive to ensure their victims do not escape the battlefield alive. At the start of the battle, select one unit from your opponent’s army. Until the end of the battle, each time this KROOT unit makes an attack that targets that enemy unit, you can re-roll the Hit roll. |
3 |
Tau Kroot 3: TECHNOLOGICAL TROPHIES Accumulated through mercenary contracts and as rewards from grateful T’au, these Kroot bear sufficient examples of high-tech weaponry that they can bring down even the largest battlefield targets with surprising swiftness. Each time this unit declares a charge, if you select a MONSTER or VEHICLE unit as a target of that charge, until the end of the turn, melee weapons equipped by models in this unit have the [LANCE] ability. |
40k Crusade Tau Kroot Traits (d3)
Codex: Tau
KROOT units.