| d6 | Result | Weapons |
|---|---|---|
1 |
Patrol (A) 4 Gnolls, HP: 8 (x2), 10,9. |
Halberds |
2 |
Patrol (B) 4 Gnolls , HP: 12,9, 8 (x2) + Roll on "Special Patrol Members" |
Halberds |
3 |
Patrol (C) 6 Gnolls, HP: 10 (x2),9,7, 4, 6. |
Two-Handed Sword |
4 |
Patrol (D) 6 Gnolls , HP: 8, 11, 10, 7,9 (x2) + Roll on "Special Patrol Members" |
Halberds and Longbows |
5 |
Patrol (E) 8 Gnolls, HP: 12 (x2), 8,11, 13,9 (x2), 10. |
Longbows and Morning Stars |
6 |
Patrol (F) 8 Gnolls , HP: 15, 8 (x3), 11 (x2), 9, 10 + Roll on "Special Patrol Members" |
Battle Axes. |
Gnoll Patrol (d6)
If the identity of a given Gnoll patrol is not predetermined, roll once on a d6.
All patrols are AC: 5, Move: 9”, Damage: by weapon type, HD: 2. Hit Points are indicated for each patrol.
If a special is indicated, roll on Table III to determine nature of additions to the standard patrol.
A random result will be collated from each column