Sethis (d22)

Strife Deck

d22 Name Type Origin Description

1-2

Aggrieve

[Attack]

[Innate]

1 Stress (Grit). Basic attack.

3-4

Aggress

[Attack]

[Innate]

2 Stress (Grit).

5-8

Abjure

[Defense]

[Innate]

2 Block

9

Decaptchalogue-1x

[Sylladex]

[Innate]

Decaptchalogue one item according to modus ability.

10-11

Abscond

[Skill]

[Innate]

Attempt to leave combat with a Dexterity, Logic, or Charisma (depending on situation) check vs enemy.

12-14

Ambulate

[Skill]

[Innate]

Move once to an area a reasonable distance from starting point.

15

Analyze

[Social]

[Sethis Base Skill]

Roll Logic, DC 5. For each success, add a Charged to your Charge pool.

16

Telekinetics

[Special]

[Sethis Base Skill]

Roll Willpower against target. For each Charged, add +1 to a selected die.

17

Precarious Strike

[Special]

[Juliet's Dagger]

Deal 1 GRIT STRESS. Roll a D6. On a 1, the glass breaks, POISONING you and the target.

18-19

Stupid Splash Attack

[Attack]

[Juliet's Dagger]

Throw the dagger. Free the poison. Hits TARGET and beings in one MOVE space. POISONS (save Vitality, DC 5).

20

Sharpened Scratch

[Attack]

[Knife to Meet You]

Deal 1 GRIT STRESS and 1 SANITY STRESS to target. Close range.

21-22

Double Edged Dealings

[Attack]

[Knife to Meet You]

Deal 2 BLEED GRIT STRESS to target. Take 1 BLEED GRIT STRESS.