1d50 | Result |
---|---|
1 |
A bicorne hat that is a foot deeper on the inside than it appears. |
2 |
A book of long-forgotten laws, written in Old Woldish. |
3 |
A brass thimble that turns water into milk. |
4 |
A breggle tongue, still moist. |
5 |
A cherry tart pilfered from the kitchen of a fairy noble. |
6 |
A cloak fashioned from a hundred voles. |
7 |
A copper coin that always lands on the same side when deliberately flipped. |
8 |
A crimson feather from an enormous bird. |
9 |
A dead crow that never rots. |
10 |
A deck of playing cards that shuffles itself when left unattended. |
11 |
A dried heart the size of an acorn. |
12 |
A hairball coughed up by a famous grimalkin. |
13 |
A handkerchief stained with the kiss of Queen Abyssinia. |
14 |
A heart-shaped locket. Each time it’s opened, it contains a portrait of a different cat. |
15 |
A human eye that dilates just before it rains. |
16 |
A hundred-year-old note offering a favour in return for services rendered to a witch. Her descendants might be obligated to fulfil it. |
17 |
A leaf from the tallest tree in Dolmenwood. |
18 |
A letter begging you to aid a miller’s youngest child. |
19 |
A live cockroach tied to a thin gold string. If the cockroach is removed or killed, a new one appears in its place when the sun rises. |
20 |
A lucky tortoise shell. |
21 |
A lute that is always out of tune in the morning and in tune in the evening. |
22 |
A luxurious, gold-embroidered cushion. |
23 |
A mouse skull on a string. (Allegedly, a mouse from the moon.) |
24 |
A mushroom stolen from the head of a mossling. |
25 |
A nightingale’s song, trapped in a locket. |
26 |
A pair of boots that will never go out of fashion. |
27 |
A pair of dice that, when rolled together, always total to nine. |
28 |
A pink bow that cannot turn invisible under any circumstances. |
29 |
A pocket watch that always tells you the correct time an hour ago. |
30 |
A porcelain teacup with a salamander painted on the side. Warm liquids it holds never cool down. |
31 |
A rabbit's foot that sporadically twitches. |
32 |
A rat king in a sack. Each rat inside claims to be the “King of All Rats.” |
33 |
A realistic mask of a human child. |
34 |
A scroll depicting your royal lineage. Of dubious authenticity. |
35 |
A set of keys on a golden ring, purloined from a noble. |
36 |
A severed head of a sprite, dried and preserved. |
37 |
A sewing needle, sized for a giant. (Treat as a dagger.) |
38 |
A shard of cold iron, trapped in a glass sphere. |
39 |
A single cat whisker, given to you as a sign of commitment. |
40 |
A singular pipe, taken from a woodgrue’s pan flute. |
41 |
A small vial containing a legendarily potent strain of catnip. |
42 |
A tiny bell that makes no sound. |
43 |
A trained, but not particularly smart, weasel. |
44 |
A whistle that only dogs can’t hear. |
45 |
A wolf's paw that bleeds when the wolf is thinking of you. |
46 |
A wooden door the shape and size of a mouse. |
47 |
An eyepatch, stained with old blood. |
48 |
An ogre’s toenail, tough as steel. Its owner still lives. |
49 |
Eyeglasses haunted by benign ghosts. Wearing the glasses allows you to see them. |
50 |
One of a pair of bracelets made from braided mouse tails. |