Random Space Ship Events: Rogue Trader (d48)

Not so good events on board

d48 Result

1

Translucent humanoid  - A colossal, translucent humanoid figure drifts alongside the ship, matching its speed and silently staring through the hull at the crew.

2

Time reverse - A compartment aboard the ship seems to reverse in time, slowly restoring itself to how it appeared centuries ago, including long-dead crew members briefly reappearing.

3

Lost ship - A derelict, centuries-old sister ship is spotted drifting alongside the vessel, but scans show it is somehow an identical duplicate of the current ship.

4

The carnival - A floating carnival of garishly painted vessels approaches the ship, offering absurdly tempting trades and deals that feel too good to be true.

5

Void Serpent - A giant serpent from the void coils around the ship, silently staring through observation decks before vanishing into the darkness of space.

6

The Black Market - A hidden black market emerges in the depths of the ship, trading bizarre alien artifacts and forbidden technologies to anyone willing to pay.

7

Mental Breakdown - A high-ranking officer suffers a mental breakdown, issuing erratic orders and refusing to step down.

8

The Big Fight - A large-scale brawl breaks out among the crew. Nobody remembers why it started.

9

Suspicious Survivor - A lone survivor docks aboard in a small ship, but their fragmented account of events arouses suspicion.

10

The Iron Creature - A massive mechanical creature emerges from the ship’s lower decks, claiming to be the vessel’s "true Machine Spirit" and demanding the crew bow to it.

11

The Surge - A massive power surge flickers lights across the ship, disrupting communication and work.

12

The Saviour - Yet another crazy person has proclaimed themselves the saviour of mankind, gathering more and more hysterical followers and becoming a problem.

13

Plasma Explosion - A conduit blast vents material, interior and crew into space. Another wave of pressure is building up quickly unless someone fixes it.

14

Detached Hull - A section of the ship’s hull detaches without warning, taking with it surprised & sad crew members.

15

Fungal Infestation - Aggressive fungus consumes ship compartments, creating a glowing jungle.  Time to find a mycologist as soon as possible.

16

Time Loop Trap - A portion of the crew relives the same day endlessly.

17

Jellyfish Intrusion - Glowing entities float through corridors, avoiding capture.

18

Frozen Liquids - All liquid aboard freezes solid without a temperature drop.

19

Eerie Melody - Servitors hum an unsettling tune, defying their programming.

20

Alien Nursery - Strange eggs, attached to the ceilings, are found hatching in the lower decks.

21

Contagious Illness - A mild sickness spreads rapidly among the crew.

22

Kidnapped Key Crew - Criminals abduct an essential member of the team.

23

Departmental Discord - Inter-department disputes escalate tension aboard.

24

Inventory Chaos - Faulty records force a full recount of supplies.

25

Illegal Salvage - Landing craft engines are dismantled and sold illegally.

26

Incompetent Crew - System failures arise from personnel mistakes.

27

Missing Repairs - Misordered parts delay critical maintenance.

28

Warp Engine Failure - Malfunctions threaten the ship’s warp capabilities.

29

Airlock Issues - Malfunctioning airlocks create delays and hazards.

30

Ominous Omens - Signs like backward cries and meteor tails spread unease.

31

Aggressive Robots - Reprogrammed servitors attack the crew, indicating sabotage.

32

Infestation Outbreak - Pests or parasites appear in isolated areas.

33

Plasma Disruption - Generator issues create system-wide problems.

34

Psyker Nightmares - Shared catastrophic dreams spread panic among psykers.

35

Servitor Theft - Stolen servitors hint at black-market tampering. Many day-to-day tasks suddenly become very cumbersome.

36

Treasury Robbery - A major theft leaves the ship’s finances strained.

37

Mysterious Tattoos - Strange constellations appear on crew members' bodies.

38

Nebula Dreams - Everyone vividly dreams of the same alien world.

39

Gourmet Mystery - Dispensers create exquisite meals with no known source.

40

Erratic Clock - The ship’s clock spins wildly, distorting time perception.

41

Phantom Twin - A warp "twin" of the ship mirrors every action.

42

Toxic Leak - Hallucinogenic gas fills a section of the ship.

43

Phantom Crew Logs - Unknown individuals claim they’ve always been aboard.

44

Water Contamination - Clean water mixes with toxins, risking crew health.

45

Orks – Orks are on board, wreaking havoc. Nobody is sure how they got aboard or where they are at the moment, and they’re probably not sure either.

46

Surprise Visit – A communication message informs the captain of a short-notice visit from a high-ranking Imperial official.

47

Destroyed Runaways – A group of fugitives has escaped from Slaanesh's torture worlds. Mentally shattered, they are searching for a better ruler who can dominate them.

48

Filled with Flesh – A drifting spaceship is filled with a fleshy mass that was once its crew.