GMS Core Bonuses (d6)

d6 Result Flavor Effect

1

AUTO-STABILIZING HARDPOINTS

Using the best in shock-absorption and steadytech, you can retain accuracy across longer, sustained periods of fire.

Choose one mount. Weapons attached to this mount gain +1 advantage.

2

OVERPOWER CALIBER

Instead of the standardized option, you requisition multiple racks of “hot” ammunition – same-bore slugs, with a higher grade of accelerant.

Choose one weapon. 1/round, when you hit with an attack, you can cause it to deal +1d6 bonus damage.

3

IMPROVED ARMAMENT

By rerouting power and strengthening systems, you can mount additional weapons beyond the factory recommendations.

If your mech has fewer than three mounts (excluding integrated mounts), it gains an additional FLEXIBLE mount.

4

INTEGRATED WEAPON

The empty spaces in your mech’s chassis – inside fists, chest plates, anywhere there’s room – are filled with integrated weapons, ready to fire on reflex.

Your mech gains a new integrated mount with capacity for one AUXILIARY weapon. This weapon can be fired 1/round as a free action when you fire any other weapon on your mech. It can’t be modified.

5

MOUNT RETROFITTING

By re-fabricating certain components and hardpoints on your chassis for more efficient distribution, you can increase your mech’s firepower.

Replace one mount with a MAIN/AUX mount.

6

UNIVERSAL COMPATIBILITY

The Everest is everywhere: so are the parts you need for a field repair.

Any time you spend CP to activate a CORE SYSTEM, you may also take a free action to restore all HP, cool all HEAT, and roll 1d20: on 20, regain 1 CP.