| d19 | Name | Type | Origin | Description |
|---|---|---|---|---|
1-2 |
Aggrieve |
[Attack] |
[Innate] |
1 Stress (Grit). Basic attack. |
3 |
Aggress |
[Attack] |
[Innate] |
2 Stress (Grit). |
4 |
Aggress |
[Attack] |
[WRENCH && STUN GRENADE] |
Deals 2 GRIT STRESS. |
5-7 |
Abjure |
[Defense] |
[Innate] |
2 Block |
8 |
Captchalogue- 1x |
[Sylladex] |
[Innate] |
What it says on the tin. Captchalogue one item. |
9 |
Decaptchalogue-1x |
[Sylladex] |
[Innate] |
Decaptchalogue one item according to modus ability. |
10-11 |
Abscond |
[Skill] |
[Innate] |
Attempt to leave combat with a Dexterity, Logic, or Charisma (depending on situation) check vs enemy. |
12-14 |
Ambulate |
[Skill] |
[Innate] |
Move once to an area a reasonable distance from starting point. |
15-16 |
Accomodate |
[Social] |
[Odatra Base Skill] |
Automatically fail your next check. Remove 1 Stress from one category. |
17 |
Amass |
[Special] |
[Odatra Base Skill] |
Draw 2 more cards. |
18-19 |
Shatter Strike |
[Special] |
[WRENCH && STUN GRENADE] |
Pull the pin and unleash bad decisions. Until the end of your NEXT TURN, all GRIT STRESS that you deal also deals = SANITY STRESS. It also becomes an AoE. Good luck. |