Uncommon Magic Weapon Suffixes (d100)

d100 Result Affix Effect

1-30

Of Gold

Gain a +2 bonus to attack rolls

31-40

Of Viciousness

On a hit roll of 20, deal an extra 2d8 damage of the weapons type

41-50

Of the Bat

On a hit roll of 20, gain 10 temporary HP

51-58

Of Injuring

Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

59-61

Of the Far Realms Slayer

Aberrations take an additional 3d6 damage of the weapons type

62-64

Of the Beast Slayer

Beasts take an additional 3d6 damage of the weapons type

65-67

Of the Angel Slayer

Celestials take an additional 3d6 damage of the weapons type

68-70

Of the Construct Slayer

Constructs take an additional 3d6 damage of the weapons type

71-73

Of the Dragon Slayer

Dragons take an additional 3d6 damage of the weapons type

74-76

Of the Elemental Slayer

Elementals take an additional 3d6 damage of the weapons type

77-79

Of the Fey Slayer

Fey take an additional 3d6 damage of the weapons type

80-82

Of the Fiend Slayer

Fiend take an additional 3d6 damage of the weapons type

83-85

Of the Giant Slayer

Giants take an additional 3d6 damage of the weapons type

86-88

Of the Man Slayer

Humanoids take an additional 3d6 damage of the weapons type

89-91

Of the Monster Slayer

Monstrosities take an additional 3d6 damage of the weapons type

92-94

Of the Ooze Slayer

Oozes take an additional 3d6 damage of the weapons type

95-97

Of the Plant Slayer

Plants take an additional 3d6 damage of the weapons type

98-100

Of the Undead Slayer

Undead take an additional 3d6 damage of the weapons type